This is the sequel to the popular black-humuor puzzle game "Karoshi". And again you have to help your character to commit suicide over and over again.
Like in its predecessor, logic won't take you anywhere. Instead of the normal level design you should expect weird and strange ideas and so thinking outside the box is required if you want to succeed in this game.
"Karoshi 2.0" includes 50 new levels, a speed run version of "Karoshi", a Tetris-like minigame and a level editor.
eMTe : Ah, nevermind. Ive discovered the mystery behind this.
eMTe : Can someone explain why is link to CWF displayed in level 5?
Pater Alf : Yes, the game really comes up with lots weird and unique ideas and you never know what to expect next (I really liked level 48 for example). Maybe not the most logical puzzle games of all times, but definitely one of the most interesting, I've played during the last few years.
Chroelle : This game is growing on me, and I really love the fact that the solutions are not staring you in the eye because you played similar puzzles before. I am still baffled by the levels.
Pater Alf : Again you have to help your character to kill himself over and over again. There are 40 new levels with lots of weird ideas and again you have to think outside the box to succeed.
Game contains some nice bonus features like Karohi Speedrun (you have to complete all levels of the original Karoshi in under seven minutes) and a level editor.
"Soldexus" is a Jump'n Run game with a funny storyline:
The game is well designed, animations of main character and enemies are ok, the music is spooky, controls and handling are ok, the storyline is interesting, there's a good dose of hidden rooms, automap feature, cool powerups and various attack and jumping techniques.
But "Soldexus" is insanely hard. And insanely means not "very hard". It's as hard as hardest 8bit arcades and platformers.... (read more)