Amateur investigator Lionel Ulmer arrives as one of two guests to Blackwins' mansion. Ernest Blackwin, novice writer, invited him together with parapsychologist Dr. Headley to ask them for help in writing his first novel. Cheerful chatting is suddenly interrupted by Lady Blackwin's horrifying scream, coming from second floor...
Murder in a Wheel is a point and click adventure with user interface taken straight from Lucasarts games like Indy IV. Game won Adventure Game Studio's Best Short Game 2007 award.
eMTe : Ok, finished. As far as the game is short and not quite logical even for adventure game (#SPOILERS DELETED#) actions you must take are not always obvious. Game has very good dialogues and manages to mix flawlessly black humour with serious tone and suspense. Cute little piece of game and fun to play.
Drasir-Vel : Solving a case with the murder of a hamster. A weird situation, but still very much fun. Like any good point'n'clicker this is like reading a book. You get nice and slowly through the story. Good, reasonable and well thought through game. But not anything special.
Pater Alf : Ok, nearly one year later I tried it again...
"Murder in a Wheel" is quite short and quite easy to solve. But as long as it lasts (about 30 minutes) it is well made and fun to play. Graphics remind me of the old LucasArts adventures (I think the game was made with the Maniac Mansion Mania starterpack), parts of the soundtrack are directly taken from "Day of the Tentacle".
The story is interesting and logical, puzzles could have been a bit harder for my taste. The dialogues are quite funny (at least they are in german).
Pater Alf : I think I played this some time ago (probably when it was "Pick of the Month" on the AGS site) and was stuck right in the beginning. But maybe it wasn't my best day for solving adventures. Will try it again...
The original "Total Eclipse" was published by Incentive Software Ltd. back in 1989 as part of the Freescape series. Freescape was all about viewing solid 3D worlds 'from any angle' - pioneering in a time when most home computer 3D graphics had mostly been wireframe.
It is the aim of the game to reach the top of the Pyramid and within two hours and save the world from the curse of the Sun-God Re. Of course there are several deadly traps, treasures... (read more)