"Mail-Room Madness" is a puzzle game in which you take the role of a postman and it's your job to gather all letters that were scattered in the postal building by a disgruntled employee. To do so you have to use elevators, throw bombs, push reels, carry around lots of boxes and do all the other stuff you know from similar logic/puzzle games.
The game might not be the prettiest one when it comes to graphics and sound effects, but its strong side is definitely level design and that's most important thing for a puzzle game. "Mail-Room Madness" has 70 levels and none of them is very easy, so you will really have to use your brain to find the solution to each one (not to talk about the fastest solution).
You can download additional 75 levels from the developer's homepage and there is also an editor to create your own levels.
Drasir-Vel : Yes, i agree that that's the right way to do it, but i was just too lazy.
Pater Alf : Funny. I didn't even realize that there was an undo button for a very long time (and after that I did hardly use it). Instead I started certain levels over and over again. Like in most puzzle games this is an easier way to find out where you turned wrong (at least in my oppinion).
Drasir-Vel : The levels are cleverly made. I made extensive use of the undo button.
eMTe : Interesting how easily you can turn average puzzler into great puzzler. Just drop the "exit" idea. Without exit point of some sort logic game becomes non-linear. Like an open rpg. You have whole screen at your disposal and you can start almost everywhere and end almost everywhere, unless you figure out where to start, but that's the whole fun. I think best logic games are these similar to M-RM, compared to those with "exits". Must check my theory and find which classic logic games are usually top rated by gamers.
Pater Alf : That one is much, much better than "Math-a-Maze" which I played some time ago and which was made by the same developers. Again the presentation is a bit dull (regarding graphics and sounds), but that's not the most important thing for a puzzle game.
More important is clever level design and that is where "Mail-Room Madness" has its strong side. There are 70 levels and none of them is very easy. Even the first beginner level is that hard, that I had to try several times, before I was able to complete it. So you will really have to use your brain if you want to make it to the end of the game.
There are also additional 75 levels you can download from the homepage and a level editor to create your own levels. So despite to the dull presentation this game will give you several hours of challenging puzzles.
eMTe : Hard game! First five levels, instead of offering nice brainless tutorial, got me slightly stumped. I like it so far.
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