The Spirit Engine is a great mix between action, side-scroller and role playing game. You can choose from various characters in the beginning of the game (gets more important during later levels) and have the opportunity to upgrade these characters by buying new armor, weapons and amulets.
You can also learn a great variety of spells which you can use during fights. Sometimes it's really hard to find the right spell combination to win a hard fight and you will die several times before you succeed. But you don't have to worry; there are several save points and you don't have to start from the beginning after dying.
The spirit Engine is a great graphical voyage into rainbows and magic fields, with a trio trying to right the wrongs in their world. Sure you have heard the story before, but this one has twists and turns, and generally a great gameplay. You will love the game for sure, and you will be sad to discover that you have to pay for the sequel. Great game, and as our grade shows, some of the finest gaming on the site.
Fights in this game is real time so it is not the classic turn-based fights that leaves you waiting for ever for a battle to be over. This will have you biting your nails, if they weren't going around on the keyboard trying to win the fight. As you go along you will find out that some fights are definitely harder than others and like any other RPG, you will have to do some trails twice to gather experience points so you can beat an enemy.
This game has left more than one Game Hunter unable to validate other games for a week or more!
Scythe : While browsing RPGs on CWF, I noticed that this game isn't listed with the "RPG" genre. Surely this is an oversight.
Drasir-Vel : hah! finally finished this game using a certain speed guide. Awesome game.
But it's also really hard. If you don't choose your skills wisely from the beginning, it will be impossible for you to complete the game in the end. That's also why i needed to use a guide. The first time i tried, i got stuck.
Scythe : Maybe I'll give it another go now that I have a new comp and may not have the game crash unexpectedly all the time...
Chroelle : I ahve actually considered taking up a game of this again. I have started a new thing where I try to play some of the games that I already validated ages ago again to see what I think of them now, and also to get a better game out of it. I tend to be very focused on validation when I validate, and so dont always simply sink into the game and dwell in it. This one was my next project. As soon as I get bored with Freecol.
Pater Alf : Just to cut down Drasir Vel's thoughts: Yep, "The Spirit Engine" is one of the best freeware titles of all times!!! Well done Mark Pay!
Drasir-Vel : Among the thousands of freeware games, there's a lot of good ones. But i've experienced that there's only a few you can get back to and want to play again after some time. Games where the developer really has laid a soul into the game and given it meaning, above the basic terms of 'great gameplay', 'good graphics' and 'nice music'. That's a thought i got when i tried playing The Spirit Engine again. I really must credit Mark Pay, and Josh Whelchel for the game that i think is one of the best examples of quality freeware games. It's one of the few you can actually call a "gem".
Art is not what you see, but the thoughts you get by seeing it. Art is not what a picture looks like, but the thoughts you get by looking at it. A picture where all is obvious and all thoughts has been defined isn't as much art. It is pictures that, when you look at them, make you think yourself and inspires new thoughts.
If a game has that factor, the thing that gives the feeling of something on a higher level, and is able to make you think. Then i believe it can be called art.