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Doom, the Roguelike (1990)

by Kornel Kisielewicz

Doom, the Roguelike is an rpg variation of the (in)famous classic first person shooter, Doom.

Similarly to traditional roguelikes DoomRL is viewed from top-down perspective, is turn-based, levels are randomly generated and graphics are composed of ASCII characters. In each round you can either move, shoot the monster, reload weapon, pick up or use object etc. There are three character classes to choose - marine, scout and technician, all with unique strengths, weaknesses and so-called "traits" - skills your character can develop which affect the gameplay. The Doom part consists of monsters, weapons and objects familiar to Doom fans and original soundset. Additionally, there are plenty of level types and collectibles not found in original Doom.

Game can be saved only when you are standing on stairs. Like in Doom, if you descend you cannot return to the previous level. There are 25 floors overall generated for single game, not counting secret ones.

Screenshots

Details

Genres

  • RPG
  • Action

Ratings

  • Game hunters' rating: (4 of 6)
  • Overall: 6.00 (1 vote)
  • Playability: 6.00 (1 vote)
  • Idea: 6.00 (1 vote)
  • Technical: 6.00 (1 vote)
  • Graphics: 4.00 (1 vote)
  • Music: 4.00 (1 vote)
  • Extras: 4.00 (1 vote)
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Reviews

Discussion on our forums on Doom, the Roguelike

  • eMTe :
    Kaboom!

    http://www.curlysworldoffreeware.com/games/view/598

  • Chroelle :
    Thats true...:)
  • eMTe :
    That would depend on how much I like this game. I havent come back to my job here, officially.
  • Chroelle :
    If you are going to please let me know, because how weird it may seem then I am not sure I want to divide my gametime between Exit Fate and Doom the roguelike just now, so if you can do a validation of this then I wont have to (sounds weird to say "have to" about a game that is obviously very good").
  • eMTe :
    You guys said so many good words about this game that Im eager to try it.
  • Drasir-Vel :
    Weird, i didn't have problems when playing, and i also use a danish keyboard layout.
    Might try and install it again.
    Edit: i got to the stairs in the first level, and used the ">" key. It's the one next to left-shift, and shift has to be pressed down.

  • Pater Alf :
    That's strange. I never had that kind of problems. Maybe you should really redifine some of the keys.
  • Chroelle :
    I just started the game - I am in the very first room - I cannot imagine my backpack being full. :)
  • Pater Alf :
    If you can't pick up anything, your backpack is probably full (I think you can just carry 10 or 12 items in the beginning). You have to drop something before you can pick up something new.

    And if you have problems with the keyboard, you can redefine the keys by changing the doomrl.ini. Shouldn't be a big problem.

  • Drasir-Vel :
    Also try those keys next to Å and Ø, with or without shift held down. Also Å and Ø themselves.

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