Doom, the Roguelike is an rpg variation of the (in)famous classic first person shooter, Doom.
Similarly to traditional roguelikes DoomRL is viewed from top-down perspective, is turn-based, levels are randomly generated and graphics are composed of ASCII characters. In each round you can either move, shoot the monster, reload weapon, pick up or use object etc. There are three character classes to choose - marine, scout and technician, all with unique strengths, weaknesses and so-called "traits" - skills your character can develop which affect the gameplay. The Doom part consists of monsters, weapons and objects familiar to Doom fans and original soundset. Additionally, there are plenty of level types and collectibles not found in original Doom.
Game can be saved only when you are standing on stairs. Like in Doom, if you descend you cannot return to the previous level. There are 25 floors overall generated for single game, not counting secret ones.
Note:
First "graphical" version of DoomRL has been released on 28th February 2012. Apart from visual update and several bugfixes it introduces mouse support and features enhanced audio, but rules and gameplay mechanics remain the same. Since the future of old, ASCII, game is yet unknown we will host both versions and eventually keep the old one for historical purposes if it will be discontinued.
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