Gamebiz is for all you simulation fans, or die hard oldgamers. This is your chance to compete with the publishers of your childhood games on every console available. The game puts you in charge of your own game development company, and lets you decide which platform to research more and which types of games to develop.
The game consists of an enormous database of games, and that is almost one of the best things about this game. When games get released in the game, you cannot help but sit there and remember how you awaited that particular release. And once the game is playing you listen to the sounds that you got so used to in your childhood spending hours on end with your eyes glued to the screen.
The consoles are all in there so you can make games for any of the old platforms as well as the new ones. SNES, Amiga, Armstrad, Collicovision, PC, X-Box, Playstation and Gameboys. You decide.
Pater Alf : Nobody mentioned the great soundtrack yet. It has the music of some of the best games of all times in it...
Chroelle : Thread was of course added and the sequel is definentl worth a playover too.
Gamebiz is an amazing concept but it seems to me that they should make more options as toward the difficulty, since it seems to be just a little too hard to get things to add up all around. So if you could choose which part of development you would let a trusted worker be in charge of then that would be cool.
This game still has me coming back for it. I love playing it. The rendezvous with old games you loved, and the competition with games that you simply can't compete with. I played on a variety of difficulties, and I like playing easy the most, since...well it is easy, and you get a little more freedom. I would say that the game hs a few glitches, which keeps me from praising it even more.
Chroelle : I know about this. I contacted Pitkin yesterday via PM to notify him of it. He was a bit too busy to look at it now, but seemed excited about the release...
I will definently play it once I get a moment free.
Feel free to add a thread about it
Pater Alf : Your right! Itīs too hard in many situations. I found it most frustrating that the game gets harder when you sign a contract with a bigger publisher (because you have to pay him a high percentage of the income of your published games) .
There also seems to be a sequel: "Gamebiz 2". I will look at this soon and tell you if itīs worth playing.
Chroelle : I got caught up playing this for hours on end. You gotta try it out. It seems however that sometimes it gets a bit too hard to make a GREAT game. Even in easiest setting...
Pitkin : GameBiz (trifu-san pointed this out to me)
Genre: Light business simulation
Creator: VelociGames (founded by Nino Brandt)
A magnificent little business simulation; you start your own game development company in 1984, and begin releasing your games for the numerous platforms (or just one, if you prefer) of the time. As the game goes on, piracy begins gnawing the game industry, old platforms become out-of-date and sink into extinction, while the scary new Windows platform and the second and third generation consoles take over. You get to choose the genres, technology level etc. for your games and try to compete with 18,000 real games released since 1984. To assist you in your journey to the top of the game business world, you'll be allowed to hire different kinds of specialists; Rob Huppard, Bill Gateways and Sid Meyer among others are willing to offer you their help, if they can be sure you'll be able to pay their salaries even after the first flop or recession.
Think your sports game Idi Amin Boxing 3D can shake the markets and put Championship Manager into shame? Will your adventure games featuring Lonely Rider prove better and more beloved than Monkey Island II? As odd as it might sound, that might indeed be the case.
For the record, GameBiz 2 is already underway, and it'll be released as a freeware when finished as well.
Tux and Penny were out having a nice picnic on the ice fields of Antarctica. Suddenly, a creature jumped from behind an ice bush, there was a flash, and Tux fell asleep!
When Tux wakes up, he finds that Penny is missing. Where she lay before now lies a letter. "Tux, my arch enemy!" says the letter. "I have captured your beautiful Penny and have taken her to my fortress. The path to my fortress is littered with my minions. Give up on the thought of... (read more)